Monday, January 26, 2009

Failasaurus Rex

Wish I had stuff to update with, but I am unable to at the moment because I have to go back and redo a lot of stuff that has been deemed not very good. If I make any good improvements I guess I'll post them, but until then just hope the lightbulb turns back on for me.

Thursday, January 15, 2009

Turn in Day

I get back to school two weeks ago and I already had to turn in three animations. Curious?


For 2D, had two different head turns to do, using Mushu.



Had to do a quick simple one...



...and a more complicated on with anticipation.


As for 3D, we took the Andy rig and did a hop. Hopefully I'll find the time to redo this with proper weight and such, but in the mean time, if you see this and want to add critique, go right ahead!



Enjoy!

Tuesday, January 13, 2009

-Insert Clever Title Here-

This is mostly just to fill room between posts, since I don't see this as a posty-posty blog.
But let's face it, the software developers at Adobe and Autodesk are not being paid enough. Why? Because they manage to spit out new versions of their software way too often. I've been using Maya for just under two years and this is the fourth version I've encountered. (Maya 8, Maya 2008, Maya 2008 v.something, Maya 2009)
Seriously, slow down! And Adobe CS4!? We're still getting used to CS3 over here!

So. Moral of the story- if you're going to punch out so many versions of Maya and Adobe products... pay your people more. Or something. Or just slow down!